VR Experience

Small Wonders: The VR Experience

  • 2017
  • Released
  • Canadian Film Centre
Small Wonders VR Experience - in-headset view of the magnified Gothic carving with HTC Vive
Enlarged Small Wonders carving in VR on HTC Vive

A virtual reality experience that allowed users to explore intricate wood carvings — originally small enough to fit on a coin — within a large-scale immersive environment. The carvings were captured using micro-computed tomography and enlarged to several metres in height, giving users the ability to walk around them, study their fine details, and appreciate their craftsmanship in a way that would be impossible at their original size.

  • Featured at the Art Gallery of Ontario, Toronto International Film Festival, and the Royal Ontario Museum

Challenge

Translate fragile, coin-sized devotional wood carvings into an immersive VR exhibit at exhibition fidelity — preserving every fine detail captured by micro-CT scanning while making the experience intuitive and accessible for general museum audiences.

Solution

Took the project from prototype to final exhibition-ready product as Lead Programmer and UI Scripter, refining UI interactions, broadening multi-platform support, and collaborating with the UX designer to evolve the interaction flow into a polished VR experience.

Outcome

Featured at the Art Gallery of Ontario, Toronto International Film Festival, and the Royal Ontario Museum as part of major cultural-heritage exhibitions of the carvings.

Gallery

  • Small Wonders: The VR Experience, image 1
  • Small Wonders: The VR Experience, image 2
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Recognition

Exhibitions

  • Art Gallery of Ontario · Toronto, Canada
  • Toronto International Film Festival · Toronto, Canada
  • Royal Ontario Museum · Toronto, Canada

Contributions

  • Improved UI interactions to support a more intuitive and engaging VR experience
  • Enhanced the project's usability and overall interaction flow in collaboration with the UX designer
  • Added multi-platform support to broaden deployment options
  • Helped evolve the experience from prototype to final product
  • Contributed to a project later featured at the Art Gallery of Ontario, the Toronto International Film Festival, and the Royal Ontario Museum

Collaborators

  • UX Designer
  • Canadian Film Centre
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